Take the Bank Slot

By Betsoft

Take the Bank Slot

Take the Bank Basic info

Game provider Betsoft

Release Date 11/2019

RTP 96.08%

Game Technology HTML5

Popularity Medium

Min bet $0.20

Max bet $20

Max Win bet x 359.7

Gamble Feature Buy bonus game, Freespins, Random wilds, Wilds, Scatter symbols

Layout 5x4

Devices Support all devices

Configurable Winlines No

Volatility Medium

Progressive Jackpot No

It’s time to… Take the Bank and roll in cash! Join the robbers in this 2019 slot from Betsoft and blow up the bank vault!

In the fast-paced slot Take the Bank you play the role of a robber, who has his eye set on a bank. Particularly on the money vault inside. You’ve filled your bags and pockets with ticking bombs, so all there is to do is rob the bank and don’t get caught by the police. Easy-peasy!

The slot background takes us just outside the bank, and you can see that the sun has already set. What a perfect time for a heist! With the Master Bomb Counter beeping in our hand, we’re so close getting our hands on the money piles waiting through the vault door.

The slot is a mix of old and new, as it looks and feels like a traditional-style game, but with very modern features. Betsoft has also added an interesting hook to keep players’ interest, and the possibility to buy the free spins on the spot is something you don’t find in most slots!

Graphics & sound

There’s not some deep story behind this slot, so maybe because of that, it doesn’t have any cutscenes etc. Which is a bit of a shame, really. But, even if the game is without cutscenes, it is nicely designed and the theme is represented well.

As expected from Betsoft, the graphics of the slot are top-notch. However, for a 2019 slot, I would’ve expected maybe something more… smoother? Modern? As the slot is now, it does have a distinct feel of an older slot. The way the reels sound, when they spin and stop, is probably the reason. It’s not a bad thing per se, and for someone that appreciates the nostalgic feel, it’s likely to be a charming detail.

The music in Take the Bank is simply excellent. It has a nice tempo and it fits the theme just right. I could easily picture the robber, sneaking his way past the guards and the alarms and hiding in the shadows to this tune.

Symbols & wins

Apart from the basic symbols of A, K, Q, J, 10 and 9, we’re seeing very thematic illustrations in the game – like diamonds, money, gold bars and vault doors. The diamond is the highest value, paying 3x your bet for five diamonds on one payline.

The gold bars pay 1x your bet, and cash pays 0,9x your wager. The vault door, mini bomb and the crowbar pay 0,6x your bet.

The basic symbols pay 0,3x your bet, except the A, which pays 0,6x. You probably agree with me when I say that these numbers don’t look too attractive. The low payouts from single lines can be explained by the number of total paylines, which in this case is 75. Additionally, the payouts go up with the possibility of the growing amount of wilds.


Take the Bank has five reels, four rows and 75 paylines. The mechanism of the base game is pretty much the usual stuff – choose your stake and spin the reels. But I think that you’ll notice the big bomb aside of the reels, starting to count down from 10.

  • Master Bomb Counter: Every time you spin the reels in the base game the Master Bomb Counter goes down by one. Starting from 10, it keeps counting until it hits zero, and the countdown starts again from the top. While it’s counting all the Robber-symbols are collected as a sticking (and ticking!) bomb symbols on where they happen to land.
  • Robber / Wild Bomb: When the Master Bomb Counter gets to zero, each and every Robber symbol that has stuck on the reels will explode. Then they’re converted into Wild Bombs, and only then the Wilds are seen as a part of possible winning combinations.

So while the countdown is still ongoing, the Robbers aren’t actually doing anything. That is, but sticking on their places as ticking time bombs. When you spin the reels again, the bombs keep their places but allow regular symbols to appear underneath. And every tenth spin the bombs go off and are replaced by Wilds.

  • Double up: You can double up any payout if you feel lucky. The double-up feature is a coin toss, so it’s familiar to most of us. In short – choose heads or tails, and if the coin shows the side you chose, you win. There’s also a possibility to gamble only half of the winnings from the spin, that way you’re guaranteed to keep at least half of the original bet.

You have two ways to acquire the free spins in Take the Bank. Either wait, until you get the three Bonus symbols, or buy the feature.

  • Buy feature: At any point in the game, you can buy the feature and start the free spins immediately. The price of the feature depends on your current bet; the lower the bet, the cheaper the feature. When you click on the Buy feature button you’re shown three options – each presents 15 spins, but the number of Epic Wilds dictates the final price of the feature. Cheapest being 15 free spins with 5 Epic Wilds, and alternatives being 7 and 10 Wilds.
  • Free spins: The police car represents the Bonus symbol. You need three of them on the reels 2, 3 and 4 to activate fifteen free spins. With randomly selected wanted rating from one to three stars, you’ll get either 5, 7 or 10 Epic Wilds.
  • Epic Wilds: Epic Wilds are used only during the free spins. Unlike in the base game, the Wilds in free spins are already activated. They also move around every time the reels start spinning again.

Final Thoughts

It’s easy to see what the objective was for Betsoft to use the Master Bomb Counter. It’s an extremely effective way to keep the player spinning and hoping to collect as many Robbers as they can.

While playing the game I did, of course, keep an eye on my winnings. Even though I did enjoy playing and the possibility to buy the free spins whenever I wanted, the payouts were very mediocre. Comparing to the bet level I did have some expectations for the winnings, especially during the free spins. However, Take the Bank didn’t quite hit the mark for me.

I did try buying the feature, but Betsoft has, admittedly, calculated the price of this option just right. It always costs just enough that there’s absolutely no way of saying if you’ll come out as a winner or not.

I could see the potential in the free spins, as with the Robbers. Rather, than chasing the big wins, I’d say that Take the Bank might be better for just casual fun. Either way, the best tip I can give, is to play Take the Bank only when you’ve got lots of time in your hands. Or with big bets and using the Buy feature option.


I think Take the Bank is a nice and fun slot, but it absolutely needs more than just a few spins to get everything really going. The Master Bomb Counter is an interesting feature and it can offer a good chance to win big, as is the option for buying the free spins.

What I personally would do, would be playing this slot for fun and when I have enough balance. But not as a last resort, or when I know I don’t have that much time to play.

Leticia Miranda

Leticia Miranda

Slot Games Analyst

Leticia Miranda is a former gambling reporter who knows everything about slot games and is happy to share her knowledge. She has covered a broad swath of topics and trends on gambling and is always full of new ideas and energy. Leticia also has a master’s degree in journalism from New York University and is passionate about writing.